- void hunters team builds should prioritize damage, healing, and faction requirements.
- Reed is an early investment because he combines strong area damage, stealth, and easy access.
- Lilith adds healing and elf synergy with Reed and Robin for harder campaign content.
- Leo offers hunted-target utility, while Nadia supplies taunt and shields during early progression.
- Level 20, Hunt Level 3, two-star Awakening, skills, and equipment form a practical early baseline.
void hunters team builds for Early Progression
Start with a compact roster instead of spreading resources across every champion. The most reliable early setup centers on accessible units that help clear campaign nodes, unlock progression systems, and satisfy faction or tag requirements. Reed, Robin, Leo, Lilith, Nadia, and Bomar form a flexible foundation, while summoned champions can be added when their kits fit your account.
Video Highlights:
- Reed is presented as a high-value early investment with area damage and stealth.
- Leo can apply hunted and help bypass taunt when targeting marked enemies.
- Lilith provides healing and useful elf synergy with Reed and Robin.
- Archlands and Season tags matter for specific challenges and progression nodes.
The central principle is simple: build a small number of champions deeply enough to progress, then expand when the world map, Hunting Grounds, and Proving Grounds become easier to manage. The source material recommends focusing on roughly five primary champions rather than upgrading the entire roster at once.
| Champion | Primary role | Early value | Main reason to build |
|---|---|---|---|
| Reed | Area damage, utility | Very high | Accessible early and useful across many encounters |
| Robin | Damage dealer | High | Strong damage and required for some early campaign nodes |
| Leo | Marked-target attacker | Medium-high | Applies hunted and can bypass taunt against hunted targets |
| Lilith | Healer, elf synergy | High | Questline access, healing, and synergy with Reed and Robin |
| Nadia | Tank, shield support | High | Early taunt and team shielding |
| Bomar | Season-tag unit | Medium | Available at the start and useful for Season requirements |
Invest in a core group first. A shallow roster may look versatile, but concentrated upgrades usually unlock more progression than upgrading every available champion evenly.
Best Core Roles and Team Packages
A strong early team does not need five premium or rare champions. It needs clear combat jobs. Use one or two damage dealers, at least one defensive layer, and a healer once campaign encounters begin to punish unsupported teams.
Balanced Campaign Core
- Reed for area damage and stealth
- Robin for additional damage
- Lilith for healing
- Nadia for taunt and shields
Archlands and Season Core
- Reed as the priority investment
- Leo for hunted-target utility
- Robin for Archlands access
- Bomar for Season-tag requirements
Flexible Summon Upgrade
- Add Vilk if acquired
- Consider Raven or Boden
- Use Goran when a dedicated tank is needed
- Keep faction requirements in mind
The balanced package is the safest starting point for general story progression. Reed supplies broad damage, Robin adds pressure, Lilith helps the team recover, and Nadia creates room for the damage dealers to work. If a node emphasizes tags instead of raw combat strength, swap units to meet the requirement rather than forcing one fixed lineup.
Leo is especially useful when enemies rely on taunt. His middle ability can inflict hunted, allowing attacks to reach those targets despite taunt. His special also delivers heavy damage, although it begins on cooldown. Treat Leo as a utility damage dealer rather than the only source of team damage.
| Team package | Core units | Best use | Limitation |
|---|---|---|---|
| Campaign balance | Reed, Robin, Lilith, Nadia | General story progression | May need a fifth unit for specific tags |
| Tag-focused | Reed, Leo, Robin, Bomar | Archlands and Season-related nodes | Less healing if Lilith is excluded |
| Defensive start | Nadia, Lilith, Reed, Robin | Difficult encounters and sustain | Slower damage than an aggressive setup |
| Summon-adjusted | Reed, Lilith, plus Vilk, Raven, Boden, or Goran | Adapting to available pulls | Availability depends on summons |
When replacing a champion, preserve the role first. A new attacker should not replace your only healer, and a stronger damage dealer may still be a poor choice if the node requires a specific faction or tag.
Step-by-Step Upgrade Route
Progression works best when each upgrade supports the next account milestone. The early objective is not to maximize every champion immediately. It is to reach a functional baseline, unlock more systems, and then invest with better information about your roster.
Choose a Focused Core
Start with Reed, Robin, Leo, Lilith, Nadia, and Bomar as your main early candidates. Prioritize Reed and Lilith for a balanced foundation, then add Robin or Leo according to the content you are clearing.
Reach the Level 20 Baseline
Bring the most important members of your core toward level 20. This is a practical point where early encounters, including initial Proving Grounds progress, can begin to feel more manageable.
Raise Hunt Level
Work toward Hunt Level 3 on the champions you use most. This improves their stats and substats and helps the account transition into more consistent Hunting Grounds progression.
Add Awakening, Skills, and Equipment
Aim for at least two Awakening stars on the core when possible. Upgrade key skills and place suitable equipment on the champions that carry campaign and faction tasks.
Expand After Unlocks
Once the world map is open and Hunting Grounds can be handled more efficiently, begin building specialized champions for faction nodes, PvP, or other game modes.
| Upgrade stage | Main objective | Recommended priority |
|---|---|---|
| Starting roster | Establish a usable team | Reed, Robin, Nadia, Bomar |
| Early campaign | Improve clear speed and survival | Reed, Lilith, Robin |
| Tag progression | Meet Archlands and Season checks | Reed, Leo, Robin, Bomar |
| Mid-early development | Improve consistency | Hunt Level 3, Awakening, skills, equipment |
| Roster expansion | Add specialized options | Vilk, Raven, Boden, Goran, or other available units |
Do not treat every summoned champion as a mandatory build. Vilk is described as a strong option if acquired, but he is not guaranteed for every account. Raven and Boden are also worthwhile additions when available, while Goran can help maintain a team through his tank role. Your account’s actual summons should determine the final version of the team.
Do not invest heavily in a champion only because the unit is new or rare. Confirm that the champion fills a needed role, supports a required tag, or improves a specific progression bottleneck.
Faction Tags, Synergy, and Content Planning
Faction and tag requirements shape many effective void hunters team builds. Archlands and Season champions are especially important because some challenges and nodes require both categories. Planning around these checks prevents a common mistake: building a powerful general team that cannot enter or complete a required stage.
Reed is a high-value priority because he belongs to Archlands and has the Season tag described in the reference material. Robin adds Archlands access and contributes damage, while Bomar gives early access to the Season tag. Leo also supports the Archlands and Season combination, although his personal investment can remain behind the main damage dealers if resources are limited.
Lilith is valuable for a different reason. She is obtainable through an early questline, provides healing, and has elf synergy with Reed and Robin. Nadia may carry the earliest defensive needs with taunt and shields, but a healer becomes increasingly important as encounters become more demanding.
Core Team-Build Checklist:
- Invest in Reed as an early Archlands and Season priority
- Build Robin for damage and Archlands campaign requirements
- Unlock and develop Lilith for healing and elf synergy
- Keep Nadia available for taunt and team shielding
- Maintain at least one Season-tag option for required nodes
| Requirement | Useful early options | Why it matters |
|---|---|---|
| Archlands | Reed, Robin, Leo | Supports faction-specific nodes and challenges |
| Season | Reed, Leo, Bomar | Helps satisfy Season-tag checks |
| Elf synergy | Reed, Robin, Lilith | Encourages a compatible damage and healing core |
| Healing | Lilith | Helps sustain the team in harder content |
| Taunt and shields | Nadia | Creates defensive space during early progression |
| Tank role | Goran, Nadia | Useful when survival is the main problem |
A flexible roster is more valuable than a rigid lineup. Keep your strongest general team for ordinary campaign encounters, then make targeted substitutions for faction nodes. This approach also preserves resources for future champions and prevents unnecessary upgrades on units that only appear in one type of content.
Before upgrading a new champion, check whether the unit contributes to a faction, tag, role, or mechanic your roster currently lacks. Utility can matter as much as raw damage.
Practical Team-Build FAQ
The best early setup depends on which champions you own and which node is blocking progress. Use the recommendations below as a framework rather than a permanent five-unit rule. As your roster grows, replace units when the new champion improves a role or solves a specific requirement.
Q: What are the best early void hunters team builds?
A balanced early setup uses Reed and Robin for damage, Lilith for healing, and Nadia for taunt and shields. Leo or Bomar can be added when hunted-target utility or Season-tag access is more important.
Q: Which champion should receive the first major investment?
Reed is the strongest early priority described in the available guidance. He is accessible early, has useful area damage, can stealth, and supports Archlands and Season-related progression.
Q: Is Lilith necessary for campaign progression?
Lilith is not required for every early encounter, but her healing becomes increasingly valuable in harder content. She also synergizes with Reed and Robin through the elf connection.
Q: Should Leo be built as heavily as Reed?
Not necessarily. Leo is useful for applying hunted and bypassing taunt, and his special can deal heavy damage. However, he can remain slightly behind the main core if your current stages do not need his utility.
| Problem | First adjustment | Follow-up option |
|---|---|---|
| Team dies early | Add Lilith or Nadia | Improve equipment and defensive upgrades |
| Taunt blocks damage | Use Leo's hunted mechanic | Focus attacks on marked targets |
| Campaign requires Archlands | Use Reed, Robin, or Leo | Add another compatible champion |
| Node requires Season | Use Reed, Leo, or Bomar | Keep a second Season option developed |
| Clear speed is too slow | Improve Reed and Robin | Add a suitable summoned attacker |
For a wider reference point, use the Void Hunters YouTube guide alongside your in-game roster and current node requirements. The most useful takeaway is not a single locked lineup; it is the habit of investing in accessible champions that cover multiple progression checks.
Build for the next obstacle, not only for the strongest-looking roster screen. A focused damage core, dependable healing, defensive utility, and tag coverage will carry more progress than scattered upgrades.